To keep the ball rolling with Colchester Film Festival related stuff, I was asked to design a bunch of posters to be featured on This One Wall – Colchester’s Street Gallery. Featuring a mix of information about the festival itself, a timetable of the events which are happening and a selection stills from the films being shown with this years halftone-pattern applied, I think they look pretty nice as a whole set.

This One Wall is located just around the corner from Firstsite, the great big gold art gallery which is also the primary venue for the Film Festival.

I’ve got my hands on some nice photos of the PlayStation stand at Eurogamer Expo 2013. I can’t take any credit for a lot of it (the actual floor layout or the cool lit-up shapes, for example) but I did have a hand in designing the majority of the walls, signage and other printed collateral.
Click here to see the rest of the photos.

I’ve got my hands on some nice photos of the PlayStation stand at Eurogamer Expo 2013. I can’t take any credit for a lot of it (the actual floor layout or the cool lit-up shapes, for example) but I did have a hand in designing the majority of the walls, signage and other printed collateral.

Click here to see the rest of the photos.

This past weekend I was lucky enough to go to Eurogamer Expo 2013 and get my hands on the PS4. Even cooler than that, while freelancing at 27 I actually got to help design the majority of print collateral and the wall vinyls for the PS4 stand at the show, including the lanyard pictured above that was handed out to everyone who attended.
As an avid video gamer since childhood, working with the PS4 and Playstation assets was sort of a dream job. Obviously they are quite protective of how designers use the assets and artwork they provide, so the majority of my work was more along the lines of artworking and didn’t allow much room for creativity, but it was still a great project to work on and a lot of fun to get to play around within the guidelines that were set. I also got to work with some really cool people, which is always a bonus.
Unfortunately I wasn’t able to get any decent pictures of the main PS4 booth itself due to low lighting, the camera app on my phone constantly crashing and the huge amount of people standing in the way playing games. There was a professional photographer there so hopefully I’ll be able to get my hands on some decent shots at a later date.
Playing on the console itself was great fun, and I got to try out Knack, Assassin’s Creed IV, Warframe and Hohokum (as well as Hotline Miami 2 on the Vita). The controller feels great and is a vast improvement over the PS3 one in my opinion, and and all the games looked fantastic even if some of the builds I played were a little glitchy.
Fingers crossed I’ll be able to share some images of the show itself soon.

This past weekend I was lucky enough to go to Eurogamer Expo 2013 and get my hands on the PS4. Even cooler than that, while freelancing at 27 I actually got to help design the majority of print collateral and the wall vinyls for the PS4 stand at the show, including the lanyard pictured above that was handed out to everyone who attended.

As an avid video gamer since childhood, working with the PS4 and Playstation assets was sort of a dream job. Obviously they are quite protective of how designers use the assets and artwork they provide, so the majority of my work was more along the lines of artworking and didn’t allow much room for creativity, but it was still a great project to work on and a lot of fun to get to play around within the guidelines that were set. I also got to work with some really cool people, which is always a bonus.

Unfortunately I wasn’t able to get any decent pictures of the main PS4 booth itself due to low lighting, the camera app on my phone constantly crashing and the huge amount of people standing in the way playing games. There was a professional photographer there so hopefully I’ll be able to get my hands on some decent shots at a later date.

Playing on the console itself was great fun, and I got to try out Knack, Assassin’s Creed IV, Warframe and Hohokum (as well as Hotline Miami 2 on the Vita). The controller feels great and is a vast improvement over the PS3 one in my opinion, and and all the games looked fantastic even if some of the builds I played were a little glitchy.

Fingers crossed I’ll be able to share some images of the show itself soon.

Lately I’ve been re-watching the classic 1990s ‘Batman: The Animated Series’ and have been reminded why it ranks among my all time favourite TV programs.

It was probably my first exposure to Batman when I was just a kid in the early 90s and is one of the main reasons (along with the Spider-Man animated series and issues of X-Men comics I found lying around on my brother’s bedroom floor) why I became a fan of comic books. Comics went on to become a huge part of my life, including leading to me spending four years working in a comic book shop and being how I met my girlfriend, and Batman remains a character who I still read to this day.

Re-watching the show for the first time as an adult, and especially now as a graphic designer, I’ve got even more appreciation for the phenomenal art design and general style of the show. The wonderful art deco version of Gotham City with it’s endless skyscrapers, the moody lighting on every street and in every building, the visually distinct characters and the stark, dark shape of Batman himself looming over everything don’t only continue to stand up two whole decades later, they still look much better than pretty much any modern animated show.

Best of all is the opening sequence. A complete mini story that tells you everything you need to know about the show. Bad guys commit crime, Batman fights bad guys using his gadgets and his fists and looks like a total badass doing it. Despite being only 60 seconds long it’s full of beautiful little scenes and really captures the iconography of the character. The one-second shot of him dodging the thug’s punches while silhouetted in front of the moon which is set against a painterly red backdrop is simply stunning, and shows how well he can hold his own in a fight.

Even cooler still is the fact the intro sequence never even features the name of the show, it just ends on a shot of Batman atop a skyscraper being highlighted by a freaking bolt of lightning! When I was a kid I thought that was the coolest thing I’d ever seen, and now, as an adult, I think I was probably right.

Of course the plots, dialogue and characters are also all fantastic, and they hold up remarkably well twenty years after the show first aired. All 65+ episodes of the first season are currently on Lovefilm Instant here in the UK, so if you have an account I’d highly recommend giving it another watch.

devinrobert asked: Love all your stuff. What program do you use most?

Hey, thanks very much for the kind words.

I use the whole suite or Adobe products for almost all of my output but my most frequently used program is Adobe Illustrator, especially for logo/branding jobs and any vector illustration (such as the Family Tree posters).

I’ve been freelancing for the last couple of weeks at a London based agency called 27. This week I’ve been working on a job there with a client that is particularly close to my massive, nerdy heart.

I’ve been freelancing for the last couple of weeks at a London based agency called 27. This week I’ve been working on a job there with a client that is particularly close to my massive, nerdy heart.

Last week I went to Berlin for a few days, and among the many cool things about the city was the quality of the graphic design. It’s generally a very cool and creative place, but I found some really great examples of design across posters, flyers, brochures and signage. Above are just a few examples.

Last week I went to Berlin for a few days, and among the many cool things about the city was the quality of the graphic design. It’s generally a very cool and creative place, but I found some really great examples of design across posters, flyers, brochures and signage. Above are just a few examples.

New Work
I was asked to pitch for the rebrand of business training consultancy 100% Effective. Thankfully they were happy with my pitch and decided to go with it as their new look.
The core logo above is intended to double up as a bold statement of intent about the confidence the company has in what they do. The brackets serve as a framing device that can contain a variety of content, giving the impression that whatever is inside the brackets is shown to be 100% effective by the text below.
There will be more of this project to show soon, including a full stationery set.

New Work

I was asked to pitch for the rebrand of business training consultancy 100% Effective. Thankfully they were happy with my pitch and decided to go with it as their new look.

The core logo above is intended to double up as a bold statement of intent about the confidence the company has in what they do. The brackets serve as a framing device that can contain a variety of content, giving the impression that whatever is inside the brackets is shown to be 100% effective by the text below.

There will be more of this project to show soon, including a full stationery set.